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The game allows you to build up your mobs similar to Necromunda but does to the mix including Muties (mutant riders) and Diggas (Ork-obsessed humans). Is there an official FAQ for Gorkamorka floating around somewhere? The rules on page 10 of Da Rules seem to be missing: something to. Gorkamorka Da Rulz Nurgle, the Nurgle logo, Ork, Ork skull devices, Sisters of Battle, Skaven, the Skaven symbol devices, Slaanesh, the Slaanesh.

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However, sometimes if your opponent rolls low and you roll high, you end up ramming the back of his trukk. It seems only fair that if a vehicle is barreling along behind you and you slam on the breaks that you get rammed.

The charging rules basically describe it as a double move that puts you into base to base with your target. Armageddon Necromunda – Kill Team. Being crazy but by no means stupid, Dreggutz decided to leg it whilst Snakrat’s boyz were busy scraping their boss’ remains off of the side of Gorkamorka, lest he get a first-hand demonstration of why they’d named themselves “da Twisted Nex”.

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This isn’t 40k, you’re expected to take logical decisions yourself, and adapt the rules with house rules, rather than try to literally analyse the wording as if the answer lies within it. The rules for tailing and racing describe that you need to make thrust tests to attempt to keep up with an enemy you are chasing if they make thrust tests.

So this may help a bit: We have being playing the rule so that you also roll to see your distance traveled. Both of these happen at the end or between games depending on how your club tallies up results.

It should noted that the base of Gorkamorka model are different.

If you know of other resources for this game, please let us know by sending email to the editor. Probably because it cannot be kustomised. What does everyone else think? Interestingly this has never been mentioned in any Necromunda FAQ. All that is known is that Da Krusher roams the wasteland, occasionally fighting alongside other mobs and intimidating or awestriking new mekboyz into patching up his temperamental, ever-complaining cybernetics.

A vehicle like a trakk getting chasing an upgraded trukk can lose it’s opponent by just being able to thrust further than the model tailing it. With multiple vehicles, it does get more complicated.


Us doddering oldsters who remember Gorkamorka might remember the rather glorious metal conversion kit that was introduced featuring a rather excellent Brian Nelson sculpt and a rokkit launcher. The primary difference was the use gorka,orka vehicles. This makes it the only Specialist Game where the focus was on playing nonhumansan approach that has only recently been looked towards in the form of Fantasy Flight Games ‘ Chaos-focused Black Crusade and now as of January Gangs of Commorragh.

I always go for the truck. Diggas – When the Orks crashed on Angelis there gorksmorka a human ship, implied to be an Adeptus Mechanicus exploration and research vessel in orbit having already landed a mission on the planet.

GorkaMorkA Core Rulebooks PDFs

Skippy Puffball Fungus Grotz 10 posts. Sometimes I try to read the rules, but already get bored after the mere sight of the xa rules for movement, etc. I’ve been meaning to get one written for GoMo and published somewhere easily accessible on tUGS but Gorkamorrka been somewhat preoccupied with other projects. The cataclysm of the space hulk’s impact separated the humans into two factions, based on where they were at the time.

If you have material you would like to make available to the Net, also let us know. They gorkamorkx the best gear in the game, great stats, and are far less at the mercy of the random number god than other mobs, but they are also the most expensive mob – the basic trooper of a Mutie band is twice the price of his Orky counterpart. I’ll give you some examples of the problems we are having.

This still leaves the problem that vehicles involved in a chase can be moving at different speeds, though. Blair Jordan blowflex bigpond. InQuest magazine ran a review saying how complicated they were for the beginner, but new d at the con picked up the rules in about minutes of watching.

Diggas can be summarized as “hard mode Orks”, essentially. The rules for Kannons, Eulez, Crossbows and Bows all have specific rules about customizing them. If Orks have a weakness at all, it can be said to be their dependence on “oddboyz” to run their mob at full strength; Spannaz keep the vehicles working, Slaverz keep the Grots who rullez orks a small but vital boost in income generation in line, so if either of these go down, your mob suffers a serious blow.

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Can he make a leadership test dulez swerve? Please log in to reply. Unfortunately, the Rebel Grots need that kind of numerical superiority to stand a chance; they have the weakest stats of all the mobs, they have to use their own vehicle types very flimsy and with very complicated movement rulestheir guns are weak, they can’t visit the Dok’s to get injuries treated, they have double the chance to run out of bullets in the middle of a fight, and it’s gorkamokra for them to earn teef to buy stuff with.

Navigation Main page Recent changes Random page Help. Though only Orks, Diggas, Rebel Grots and Muties can be played, each has its own strengths and weaknesses. Gorkers are dedicated to combat, so all of their mob members can learn Muscle skills, only Spannerz can’t learn Ferocity skills, and all of them bar Yoofs can learn Dakka skills. If the gorkamor,a vehicle fails a test and the tailing vehicle doesn’t, just move it up behind the chased vehicle the solved the swerve problem.

Personally, I don’t think we’ll ever play it again. Sign In Create Account.


The idea was that the bases would be small enough so that the players could jam as many models onto a truck. I thought the suppliments tried to add a serious element to an otherwise comical game. Whilst most of these end up under their own knives when they piss off the wrong ork, a small few retain enough sense to scarper for the desert after they get the branding but before the lynch mob comes for them. Sometimes you are forced to move in a way that sends your vehicle through models in combat.

There was also plans to port the game to Windows, but that also never happened.

Gorkamorka – 1d4chan

rylez This makes his abilities and statline generated randomly each time he appears, although certain aspects are set in stone. You can’t get these bases anymore but custom-cut plasticard bases work just as well. But I can see how it can get very tedious if played seriously. The game’s scale is similar to the other GW games – a little above 28mm. Somewhere between a Diggas and Imperial Guard.